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Faction - Dreghklar Empire


Dreghklar Empire

Dreg Logo
The Dreghklar Empire - the beast of the Apocalypse. This race may responsible for the destruction of Earth, after tampering with the already poor coordination of the Mass Conveyor System, believing that humanity was lost without its home. For hundreds of years, they have traveled and been a plague to intelligent life.

Dreg Logo

The Dreghklar Empire is the first faction that was made entirely by an Allegiance player. Vegeta was responsible for it's creation. To read his back story go here. WARNING: Vegeta writes in his own style and we have made no effort to decipher it. Their ships are oriented toward raw power, similarly to the Iron Coalition's. They are the second alien contact that humanity had.

This race of reptiles uses all technologies in a similar way as regular factions like IC do. There are no exceptions, like an absence of missiles, or a special capacity to mount more weapons. In fact, they use technology that is strangely similar to that of humanity's. However, the ships of the faction are particularly fast. They have a spectacular acceleration, and can reach higher top speeds. On the strength side, their ships do not have any particular weakness, their weapons and missiles are strong, and so are their shields and hulls. Their engineers have designed their ships so that the weapons are well aligned to provide pilots with greater accuracy.

Like the Coalition, the Dreghklar Empire starts games with strong and agile light interceptors, allowing them to start the game with aggressive ships and great chances of defending themselves early in the game.

Scientifically, like the Rixians, the Dreghklar are superior to humans. However, they are not as advanced as the Rixians, and so their research time is one minute, twice as fast as humans, but five times slower than the Rixians.

Financially, the Empire does not have the greatest efficiency when it comes to finance. They have the highest costs for research and ships. The amounts of money required to get the different technologies are long to collect, especially considering the Dreg's average economic structure. It seems as though this faction has been long reliant on a special type of refinery, known as the He3 refinery, which builds directly on the He3 asteroid and collects He3 constantly. However, the technology is costly, and takes quite some time to become worthwhile.

View screenshots of this factions unique Ships & Stations

The following "Faction Perk" post was written by Shizoku, with minor edits.

Dreghklar
Dreg Logo
Faction Perks
  • Highest Ship Speed (1.2)
  • Highest Ship turn torque (1.35)
  • Lower Signature (1.2)
  • Great agility (1.25)
  • High energy (1.15)
  • Great missile track (1.25) and damage (1.1)
  • 60 second research time
  • Available He specialty mines producing $800 per minute, which pods can dock at.
Faction weakness
  • Lower hull strength (.9)
  • Lower station shield (.9) and hull (.9)
  • Poor scan range (.9)
  • Lower miner capacity (.74) and speed (.65)
Ideal Settings
  • Dreg's tech is fairly expensive, and with their 1 min research time, the higher the money for them, the better.
Faction Strategies
  • Expansion - Despite having lower hull and larger hitboxes Dreg Int's are comparable to other Ints due to their incredible speed. They may not be the best dogfighting tools, but they can get from one point to another very quickly, which can make the difference sometimes. The reason Dreg EXP is played so commonly these days is due to it's HTT's, the lower Sig and incredible speed makes their HTT's a very powerful tool.
  • Supremacy - Dreg's missile track and Dmg perks really help their Sup. A scout loaded with Gatt2 and DF2 can most of the time solo even defended miners. Dreg's high speed makes the Galving runs very powerful. As end tech, as long as it's not against Mini3 Heavy Ints, can simply be bombing with AC3 and XRM/AB's, fast bombers make this factions Sup quite powerful.
  • Tactical - Due to the high missile track/damage even Hunter 2 can be a useful defensive tool. The missile Dmg will make your speedy SB's almost not require AB2. A very cheesy path
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