Capital Ships
Capital ships are used in a variety of situations.
Though costly, they must be used wisely for them to unleash their full
potential. Their great size allows them to serve the same purpose as
certain stations and to mount equipment of greater power.
- The Assault Ship
serves as a moving teleport receiver. Its capacity
to cloak allows it to move into enemy territory, with
one turret seat and mine layers to give it a limited
defense ability.
- The Destroyer is used
solely for the attack of enemy ships, from small class
to capital class, generally from great distances.
Some destroyers can also attack stations.
- The Devastator is
used similarly to a Gunship in that it mounts multiple
turret cannons, specializing in taking out enemy ships
with powerful Skycap cannons. Devastators can also
destroy stations with specialized weaponry.
- The Missile Frigate
is a big bomber. It uses stronger missiles, has more turrets,
and is generally tougher. Its lack of ripcord ability is compensated
by the ability to cloak.
- The Cruiser is an improved
Missile Frigate, that mounts an extra turret seat,
and being tougher in general. Cruisers are capable
of both ripcording and cloaking.
- The Carrier serves to
reload and repair friendly ships. It is piloted through
artificial intelligence. The Super Carrier, however,
has a pilot and one turret seat, perhaps better serving
its purpose.
- The Harbringer of
Doom is the Ga'Taraan Federation's answer to "turtling"
problems. The vessel is dedicated to carrying a Doomsday
missile that annihilates anything on both sides of
an aleph.
- The Flagship is Technoflux'
only and unique capital ship. It can be upgraded three
times from the standard model to give it the abilities
of every other capital ship combined in a single deadly
powerhouse.
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