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Capital Ships

Capital Ships

    Capital ships are used in a variety of situations. Though costly, they must be used wisely for them to unleash their full potential. Their great size allows them to serve the same purpose as certain stations and to mount equipment of greater power.

  • The Assault Ship serves as a moving teleport receiver. Its capacity to cloak allows it to move into enemy territory, with one turret seat and mine layers to give it a limited defense ability.
  • The Destroyer is used solely for the attack of enemy ships, from small class to capital class, generally from great distances. Some destroyers can also attack stations.
  • The Devastator is used similarly to a Gunship in that it mounts multiple turret cannons, specializing in taking out enemy ships with powerful Skycap cannons. Devastators can also destroy stations with specialized weaponry.
  • The Missile Frigate is a big bomber. It uses stronger missiles, has more turrets, and is generally tougher. Its lack of ripcord ability is compensated by the ability to cloak.
  • The Cruiser is an improved Missile Frigate, that mounts an extra turret seat, and being tougher in general. Cruisers are capable of both ripcording and cloaking.
  • The Carrier serves to reload and repair friendly ships. It is piloted through artificial intelligence. The Super Carrier, however, has a pilot and one turret seat, perhaps better serving its purpose.
  • The Harbringer of Doom is the Ga'Taraan Federation's answer to "turtling" problems. The vessel is dedicated to carrying a Doomsday missile that annihilates anything on both sides of an aleph.
  • The Flagship is Technoflux' only and unique capital ship. It can be upgraded three times from the standard model to give it the abilities of every other capital ship combined in a single deadly powerhouse.
 
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